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by Hardman, Casey

Type Book
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Title Statements

  • Full title :<>.

Edition Statements

  • Publication Date:2020.
  • Edition:1st ed. 2020

Publication Statements

  • Publisher(s):Apress, Imprint Apress
  • Place of Publication:Berkeley, CA
  • Language:eng
  • Publication Date:2020.

The Physical Object

  • Description:1 online resource

Edition Identifiers

  • ISBN:9781484256565, 1484256565
  • oclc:on1302267810
  • LC Classification:QA76.76.C672

Table of Contents

Chapter 1: Installation and Setup -- Chapter 2: Unity Basics -- Chapter 3: Manipulating the Scene -- Chapter 4: Parents and their Children -- Chapter 5: Prefabs -- Chapter 6: Programming Primer -- Chapter 7: Code Blocks and Methods -- Chapter 8: Conditions -- Chapter 9: Working with Objects -- Chapter 10: Working with Scripts -- Chapter 11: Inheritance -- Chapter 12:Debugging -- Game Project 1: Obstacle Course -- Chapter 13 -- Obstacle Course Design and Outline -- Chapter 14: Player Movement -- Chapter 15: Death and Respawning -- Chapter 16: Basic Hazards -- Chapter 17: Walls and Goals -- Chapter 18:Patrolling Hazards -- Chapter 19: Wandering Hazards -- Chapter 20:Dashing -- chapter 21:Designing Levels- Chapter 22: Menus and UI -- Chapter 23: In-Game Pause Menu -- Chapter 24: Spike Traps -- Chapter 25: Obstacle Course Conclusion -- Game Project 2: Tower Defense -- Chapter 26: Tower Defense Design and Outline -- Chapter 27: Camera Movement -- Chapter 28: Enemies, Towers, and Projectiles -- Chapter 29: Build Mode -- Chapter 30 Play Mode -- Chapter 31: More Tower Types -- Chapter 32: Tower Defense Conclusion -- Game Project 3: Physics Playground -- Chapter 33: Physics Playground Desi…

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