3D scientific visualization with Blender®

3D scientific visualization with Blender®

by Kent, Brian R.

Type Book
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This is the first book written on using Blender (an open source visualization suite widely used in the entertainment and gaming industries) for scientific visualization. It is a practical and interesting introduction to Blender for understanding key parts of 3D rendering and animation that pertain to the sciences via step-by-step guided tutorials. 3D Scientific Visualization with Blender takes you through an understanding of 3D graphics and modelling for different visualization scenarios in the…

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Title Statements

  • Full title :3D scientific visualization with Blender® / Brian R. Kent.

Summary

This is the first book written on using Blender (an open source visualization suite widely used in the entertainment and gaming industries) for scientific visualization. It is a practical and interesting introduction to Blender for understanding key parts of 3D rendering and animation that pertain to the sciences via step-by-step guided tutorials. 3D Scientific Visualization with Blender takes you through an understanding of 3D graphics and modelling for different visualization scenarios in the physical sciences.

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Edition Statements

  • Publication Date:2015

Publication Statements

Notes

"Version: 20150301"--Title page verso

Title from PDF title page (viewed on March 3, 2015).

The Physical Object

  • Description:1 online resource (1 volume (various pagings)) : : illustrations (some color)

Edition Identifiers

  • ISBN:9781627056120, 1627056122, 9781627056144, 1627056149
  • DOI:10.1088/978-1-6270-5612-0
  • oclc:ocn907562549
  • LC Classification:Q175
  • Dewey Decimal:501/.13

Table of Contents

Preface -- Acknowledgments -- Author biography -- Introduction -- Visualization in the sciences -- What is Blender? -- Rendering engines -- Community support -- Types of data visualization in the sciences.

The interface and windowing set-up -- Interface introduction -- Windowing set-up for Python -- Data types and Python modules -- Python libraries.

Meshes, models and textures -- Structure of 3D mesh objects -- 2D materials and textures -- -- 3D materials and textures.

Lighting -- Lighting and color selection in Blender.

Animation -- Keyframes -- Frame rates and rendering output -- Node compositing.

Point of view : camera control -- Projection differences : a matter of perspective -- Camera keyframes.

Python scripting -- Scripting in Blender.

Projects and 3D examples -- 3D scatter plot -- N-body simulation -- Magnetic fields -- Lagrangian equilibrium and zero-velocity curves -- Geophysics : planetary surface mapping -- Volumetric rendering and data cubes -- Physics module and rigid body dynamics -- Appendix A. Blender keyboard shortcuts.

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