Title Statements
- Full title :3D scientific visualization with Blender(R) / Brian R. Kent.
Summary
This is the first book written on using Blender (an open source visualization suite widely used in the entertainment and gaming industries) for scientific visualization. It is a practical and interesting introduction to Blender for understanding key parts of 3D rendering and animation that pertain to the sciences via step-by-step guided tutorials. 3D Scientific Visualization with Blender takes you through an understanding of 3D graphics and modelling for different visualization scenarios in the physical sciences.
Read More ↓Edition Statements
- Publication Date:2015
Publication Statements
- Publisher(s):Morgan & Claypool Publishers
- Place of Publication:San Rafael [California] (40 Oak Drive, San Rafael, CA, 94903, USA)
- Language:eng
- Publication Date:2015
Notes
Available in PDF and ePub.
"Version: 20150301"--Title page verso.
"A Morgan & Claypool publication as part of IOP Concise Physics"--Title page verso.
The Physical Object
- Description:1 online resource (various pagings) : : illustrations (some color)
Edition Identifiers
- ISBN:9781627056120, 1627056122, 9781627056144, 1627056149, 9781627056113, 1627056114
- DOI:10.1088/978-1-6270-5612-0
- oclc:on1044400503
- LC Classification:Q175
- Dewey Decimal:501/.13
Table of Contents
Point of view : camera control -- Projection differences : a matter of perspective -- Camera keyframes
Animation -- Keyframes -- Frame rates and rendering output -- Node compositing
Python scripting -- Scripting in Blender
Projects and 3D examples -- 3D scatter plot -- N-body simulation -- Magnetic fields -- Lagrangian equilibrium and zero-velocity curves -- Geophysics : planetary surface mapping -- Volumetric rendering and data cubes -- Physics module and rigid body dynamics -- Appendix A. Blender keyboard shortcuts.
Preface -- Acknowledgments -- Author biography -- Introduction -- Visualization in the sciences -- What is Blender? -- Rendering engines -- Community support -- Types of data visualization in the sciences
The interface and windowing set-up -- Interface introduction -- Windowing set-up for Python -- Data types and Python modules -- Python libraries
Meshes, models and textures -- Structure of 3D mesh objects -- 2D materials and textures -- 3D materials and textures
Lighting -- Lighting and color selection in Blender
Subjects
Writers
More from this Series
No reviews yet. Be the first to rate this work.
Rate & Review