Android 5 programming by example

Android 5 programming by example

by Mew, Kyle

Type Book
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Android is a mobile operating system that runs on a staggering number of smart phones and tablets. Android offers developers the ability to build rich and innovative applications written using the Java programming language. Beginning with detailed instructions on how to install and configure the Android SDK, Studio, and Virtual Device Manager, the book moves on to creating a simple, but working, "Hello World" app that can be run on a real device or emulator. The book then moves on to layouts an…

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Title Statements

  • Full title :Android 5 programming by example

Summary

Android is a mobile operating system that runs on a staggering number of smart phones and tablets. Android offers developers the ability to build rich and innovative applications written using the Java programming language. Beginning with detailed instructions on how to install and configure the Android SDK, Studio, and Virtual Device Manager, the book moves on to creating a simple, but working, "Hello World" app that can be run on a real device or emulator. The book then moves on to layouts and the visual design of Lollipop apps. A new app is begun to demonstrate this and expanded as we move further, and, once material design has been introduced, the book moves on to the Java coding aspect and how to write code that responds to user interactions via callback methods such as touchscreen gesture listeners. No book on Lollipop APIs would be complete without explaining how the new Android TV, Wear, and Auto SDK tools work and how they can be utilized to either create new apps or convert those originally written for other platforms.

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Edition Statements

  • Publication Date:2015

Publication Statements

  • Publisher(s):Packt Publishing, Limited
  • Place of Publication:Place of publication not identified
  • Language:eng
  • Publication Date:2015

Notes

1) Setting up the development environment, 2) Building a UI, 3) Activities and fragments, 4) Managing recyclerviews and their data, 5) Detecting touchscreen gestures, 6) Notifications and the action bar 7) Maps, locations and google services, 8) Camera, viedo and multimedia, 9) Publishing and marketing

The Physical Object

  • Description:190 pages

Edition Identifiers

  • ISBN:178528844X, 9781785288449
  • oclc:ocn930013622

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