Title Statements
- Full title :Android best practices / Godfrey Nolan, Onur Cinar, David Truxall.
Summary
Android Best Practices by Godfrey Nolan shows you how to make your Android apps stand out from the crowd with great reviews. Why settle for just making any Android app? Build a brilliant Android app instead that lets your users praise it for ease of use, better performance, and more. Using a series of example apps which gradually evolve throughout this book, Android Best Practices brings together current Android best practices from user interface (UI)/user experience (UX) design, test-driven development (TDD), and design patterns (e.g., MVC) to help you take your app to the next level. In this book you'll learn how to: - Use Android design patterns for consistent UI experience on many devices - Use agile techniques such as test-driven development, behavior-driven development, and continuous integration - Improve the speed and overall performance of your app - Organize an Android app using design patterns such as MVC/MVP - Create and consume REST and SOAP web services Designing and developing an app that runs well on many if not all the leading Android smartphones and tablets today can be one of the most daunting challenges for Android developers. Well, this book takes much of the mystery out of that for you. After reading and using Android Best Practices, you'll become a much better Android app designer and developer, which in turn can make your apps better placed and more successful in the market place.
Read More ↓Edition Statements
- Publication Date:©2014.
Publication Statements
- Publisher(s):Apress, Distributed to the Book trade worldwide by Springer Science+Business Media New York
- Place of Publication:New York
- Language:eng
- Publication Date:©2014.
The Physical Object
- Description:1 online resource (1 volume) : : illustrations
Edition Identifiers
- ISBN:9781430258582, 1430258586
- DOI:10.1007/978-1-4302-5858-2
- oclc:ocn870677186
- LC Classification:QA76.76.A65
- Dewey Decimal:004.6
Table of Contents
At a Glance; Chapter 1: Before You Start; Introduction to Android; Who Should Read This Book?; What You Need Before You Begin; An Actual Android Application; A Working Development Environment; All the Bells and Whistles; Source Code for the Sample Application; What's in This Book; Chapter 2: Android Patterns; UI Design Patterns; Holo; ActionBarSherlock Navigation; Designing for Different Devices; Fragments; Architectural Design Patterns; Classic Android; MVC; The Model; The View; The Controller; MVVM; The Model; The View; The ViewModel; Dependency Injection; The ToDoModule.
The Database ProviderThe Stub Provider; ToDoApplication; Summary; Chapter 3: Performance; History; Performance Tips; Android Performance; Java Performance; SQLite Performance; Web Services Performance; Optimized Code; Tools; DDMS; System Performance; Heap Usage; Eclipse Memory Analyzer; Memory Allocation; Threads; Method Profiling; Traceview; Lint; Hierarchy Viewer; Unix Tools; Top; Dumpsys; Vmstat; Summary; Chapter 4: Agile Android; Benefits; Benefits to the Business; Benefits to the Developer; The Sweet Spot; Elements of Agile; Goals; Roll Call; TDD; BDD; Continuous Integration.
Putting It All TogetherSumma…
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