Beginning Android tablet games programming

Beginning Android tablet games programming

by Kerfs, Jeremy

Type Book
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Provides information on creating games for Android tablets, covering such topics as gathering user input; adding sound effects, music, and video; and building one- and two-player games.

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Title Statements

  • Full title :Beginning Android tablet games programming / Jeremy Kerfs.

Summary

Provides information on creating games for Android tablets, covering such topics as gathering user input; adding sound effects, music, and video; and building one- and two-player games.

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Edition Statements

  • Publication Date:©2011.

Publication Statements

  • Publisher(s):Apress
  • Place of Publication:New York
  • Language:eng
  • Publication Date:©2011.

Notes

Includes index.

The Physical Object

  • Description:xi, 187 pages : : illustrations ; : 24 cm

Edition Identifiers

  • ISBN:9781430238522, 1430238526, 9781430238539, 1430238534
  • DOI:10.1007/978-1-4302-3853-9
  • oclc:ocn748329555
  • LC Classification:QA76.76.A65
  • Dewey Decimal:651.8425

Table of Contents

Setting up Android 3.0 Java development -- Creating simple games with sprites and movement -- Gathering user input -- Adding sound effects, music, and video -- One-player game with obstacles -- A ball and paddle game -- Building a two-player game -- A one-player strategy game part I -- A one-player strategy game part II -- Publishing the game.

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