Title Statements
- Full title :Beginning Java SE 6 game programming / Jonathan S. Harbour.
Edition Statements
- Publication Date:©2012.
- Edition:3rd ed
Publication Statements
- Publisher(s):Course Technology
- Place of Publication:Boston, MA
- Language:eng
- Publication Date:©2012.
The Physical Object
- Description:xix, 369 pages : : illustrations ; : 24 cm
Edition Identifiers
- ISBN:9781435458086, 1435458087
- oclc:ocn670484447
- LC Classification:QA76.76.C672
- Dewey Decimal:794.815262
Table of Contents
Introduction -- Part I: Java for beginners -- Getting started with Java -- Java programming essentials -- Creating your first Java game -- Part II: Java game programming -- Vector-based graphics -- Bitmap-based graphics -- Simple sprites -- Sprite animation -- Keyboard and mouse input -- Sound effects and music -- Timing and the game loop -- Part III: The galactic war project -- Galactic war: from vectors to bitmaps -- Galactic war: sprites and collision boxes -- Galactic war: squashed by space rocks -- Galactic war: entity management -- Galactic war: finishing the game -- Galactic war: web deployment -- Appendix: Chapter quiz answers.
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