Blender

Blender

by Van Gumster, Jason

Type Book
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"Some of the dramatic visual effects you've seen in top-grossing movies and heralded television series got their start in Blender. This book helps you get your own start in creating three-dimensional characters, scenes, and animations in the popular free and open-source tool. Author Jason van Gumster shares his insight as an independent animator and digital artist to help Blender newcomers turn their ideas into three-dimensional drawings. From exporting and sharing scenes to becoming a part of …

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Title Statements

  • Full title :Blender / by Jason van Gumster.

Summary

"Some of the dramatic visual effects you've seen in top-grossing movies and heralded television series got their start in Blender. This book helps you get your own start in creating three-dimensional characters, scenes, and animations in the popular free and open-source tool. Author Jason van Gumster shares his insight as an independent animator and digital artist to help Blender newcomers turn their ideas into three-dimensional drawings. From exporting and sharing scenes to becoming a part of the Blender community, this accessible book covers it all! Created 3D characters, build scenes with texture and real lighting features, animate your creations, and more." --

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Edition Statements

  • Publication Date:©2020
  • Edition:4th edition

Publication Statements

Notes

Includes index.

The Physical Object

  • Description:xiv, 621 pages : : illustrations ; : 24 cm.

Edition Identifiers

  • ISBN:9781119616962, 1119616964
  • oclc:on1140166828
  • LC Classification:TR897.7
  • Dewey Decimal:006.696

Table of Contents

Discovering Blender -- Understanding how Blender thinks -- Getting your hands dirty working in Blender -- Working in edit mode and object mode -- Creating anything you can imagine with meshes -- Sculpting in virtual space -- Using Blender's non-mesh primitives -- Changing that boring gray default material -- Giving models texture -- Lighting and environment -- Animating objects -- Rigging: the art of building an animatable puppet -- Animating object deformations -- Letting Blender do the work for you -- Making 2D and 2.5D animation with grease pencil -- Exporting and rendering scenes -- Editing video animation -- Compositing images and video -- Mixing video and 3D with motion tracking -- Ten tips for working more effectively in Blender -- Ten excellent community resources.

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