Education in computer generated environments

Education in computer generated environments

by Freitas, Sara de

Type Book
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This book examines the implications of computer-generated learning for curriculum design, epistemology, and pedagogy, exploring the ways these technologies transform the relationship between knowledge and learning, and between teachers and students. It argues that these technologies and practices have the potential to refocus on the human factors that are at the center of the learning process.

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Title Statements

  • Full title :Education in computer generated environments / Sara de Freitas.

Summary

This book examines the implications of computer-generated learning for curriculum design, epistemology, and pedagogy, exploring the ways these technologies transform the relationship between knowledge and learning, and between teachers and students. It argues that these technologies and practices have the potential to refocus on the human factors that are at the center of the learning process.

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Edition Statements

  • Publication Date:2013.
  • Edition:First edition

Publication Statements

  • Publisher(s):Routledge
  • Place of Publication:New York
  • Language:eng
  • Publication Date:2013.

The Physical Object

  • Description:1 online resource (194 pages).

Edition Identifiers

  • ISBN:9781136208867, 1136208860, 0203094700, 9780203094709
  • oclc:ocn861082025
  • LC Classification:LB1028.5
  • Dewey Decimal:371.33/4

Table of Contents

Cover; Title; Copyright; Dedication; Contents; List of Figures; List of Tables; List of Boxes; Foreword; Preface; Introduction: Learning in Computer Generated Environments; 1 The Context of Learning; 2 Social Play and the Virtual World; 3 Designing Learning; 4 Learning as Exploration and Experience; Conclusions: New Learning in the Digital Age; Appendix A: Glossary of Terms; Appendix B: List of Selected Educational Games; Appendix C: List of Virtual World Categories; Appendix D: List of Virtual Worlds; Notes; References; Index.

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