Game theory in the social sciences

Game theory in the social sciences: a reader-friendly guide

by Lambertini, Luca

Type Book
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"Individuals, firms, governments and nations behave strategically, for good and bad. Over the last few decades, game theory has been constructed and progressively refined to become the major tool used by social scientists to understand, predict and regulate strategic interaction among agents who often have conflicting interests. In the surprisingly anodyne jargon of the theory, they 'play games'. This book offers an introduction to the basic tools of game theory and an overview of a number of a…

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Title Statements

  • Full title :Game theory in the social sciences : a reader-friendly guide / Luca Lambertini.

Summary

"Individuals, firms, governments and nations behave strategically, for good and bad. Over the last few decades, game theory has been constructed and progressively refined to become the major tool used by social scientists to understand, predict and regulate strategic interaction among agents who often have conflicting interests. In the surprisingly anodyne jargon of the theory, they 'play games'. This book offers an introduction to the basic tools of game theory and an overview of a number of applications to real-world cases, covering the areas of economics, politics and international relations. Each chapter is accompanied by some suggestions about further reading"--Provided by publisher

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Edition Statements

  • Publication Date:2011.

Publication Statements

  • Publisher(s):Routledge
  • Place of Publication:Abingdon, Oxon
  • Language:eng
  • Publication Date:2011.

The Physical Object

  • Description:1 online resource (xiv, 186 pages) : : illustrations

Edition Identifiers

  • ISBN:9780203818640, 0203818644, 113673760X, 9781136737602, 9781136737558, 1136737553, 9781136737596, 1136737596
  • oclc:ocn721907181
  • LC Classification:H61
  • Dewey Decimal:300.1/5193

Table of Contents

The origins : a bit of history -- What is a game? -- Solving a game -- Understanding economics -- Repeated games and collusive behaviour -- Understanding politics -- Wargames -- Trade, security and hegemony -- The role of information -- Cooperation and bargaining.

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