Title Statements
- Full title :Get Programming : Learn to code with Python / Bell, Ana.
Summary
Get Programming: Learn to code with Python introduces you to the world of writing computer programs without drowning you in confusing jargon or theory that make getting started harder than it should be. Filled with practical examples and step-by-step lessons using the easy-on-the-brain Python language, this book will get you programming in no time! About the Technology Lets face it. The only way to learn computer programming is to do it. Whether you want to skill up for your next job interview or just get a few pet projects done, programming can be an amazing tool. This book is designed especially for beginners, helping them learn to program hands on, step by step, project by project. Its time to get programming! About the Book Get Programming: Learn to code with Python teaches you the basics of computer programming using the Python language. In this exercise-driven book, youll be doing something on nearly every page as you work through 38 compact lessons and 7 engaging capstone projects. By exploring the crystal-clear illustrations, exercises that check your understanding as you go, and tips for what to try next, youll start thinking like a programmer in no time. Whats inside Programming skills you can use in any language Learn to codeno experience required Learn Python, the language for beginners Dozens of exercises and examples help you learn by doing About the Reader No prior programming experience needed. About the Author Dr. Ana Bell is an MIT lecturer and scientist who teaches the popular course, Introduction to Computer Science and Programming Using Python.
Read More ↓Edition Statements
- Publication Date:2018.
- Edition:1st edition
Publication Statements
- Publisher(s):Manning Publications
- Language:eng
- Publication Date:2018.
The Physical Object
- Description:1 online resource (456 pages)
Edition Identifiers
- oclc:on1099553064
- LC Classification:QA76.73.P98
- Dewey Decimal:005.26/2
Table of Contents
Learning how to program -- Variables, types, expressions, and statements -- Strings, tuples, and interacting with the user -- Making decisions in your programs -- Repeating tasks -- Organizing your code into reusable blocks -- Working with mutable data types -- Making your own object types by using object-oriented programming -- Using libraries to enhance your programs.
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