Title Statements
- Full title :Handbook of game-based learning. / Jan L. Plass; Richard E. Mayer; Bruce D. Homer.
Summary
This book offers a comprehensive introduction to the latest research on learning and instruction with computer games. Unlike other books on the topic, which emphasize game development or best practices, Handbook of Game-Based Learning is based on empirical findings and grounded in psychological and learning sciences theory. The contributors, all leading researchers in the field, offer a range of perspectives, including cognitive, motivational, affective, and sociocultural. They explore research on whether (and how) computer games can help students learn educational content and academic skills; which game features (including feedback, incentives, adaptivity, narrative theme, and game mechanics) can improve the instructional effectiveness of these games; and applications, including games for learning in STEM disciplines, for training cognitive skills, for workforce learning, and for assessment.
Read More ↓Edition Statements
- Publication Date:2020.
Publication Statements
- Publisher(s):The MIT Press
- Place of Publication:Cambridge
- Language:eng
- Publication Date:2020.
The Physical Object
- Description:600 p.
Edition Identifiers
- ISBN:9780262043380, 0262043386
- oclc:on1205590247
- LC Classification:L
- Dewey Decimal:370
Writers
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