How to do things with videogames

How to do things with videogames

by Bogost, Ian

Type Book
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"In recent years, computer games have moved from the margins of popular culture to its center. This book explores the many ways computer games are used today: documenting important historical and cultural events, educating both children and adults; promoting commercial products; and serving as platforms for art, pornography, exercise, relaxation, pranks, and politics." --Publisher description.

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Title Statements

  • Full title :How to do things with videogames / Ian Bogost.

Summary

"In recent years, computer games have moved from the margins of popular culture to its center. This book explores the many ways computer games are used today: documenting important historical and cultural events, educating both children and adults; promoting commercial products; and serving as platforms for art, pornography, exercise, relaxation, pranks, and politics." --Publisher description.

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Edition Statements

  • Publication Date:©2011.

Publication Statements

The Physical Object

  • Description:180 pages ; : 23 cm.

Edition Identifiers

  • ISBN:0816676461, 9780816676460, 081667647X, 9780816676477
  • oclc:ocn719427938
  • LC Classification:GV1469.34.S52
  • Dewey Decimal:793.93/2

Table of Contents

Introduction: media microecology -- Art -- Empathy -- Reverence -- Music -- Pranks -- Transit -- Branding -- Electioneering -- Promotion -- Snapshots -- Texture -- Kitsch -- Relaxation -- Throwaways -- Titillation -- Exercise -- Work -- Habituation -- Disinterest -- Drill -- Conclusion: the end of gamers.

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