Inside COM

Inside COM

by Rogerson, Dale

Type Book
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Microsoft's Component Object Model (COM) has emerged as a vital tool. It's the basis of Microsoft's approach to distributed computing. It's a powerful method for customizing applications, present and future. And it's the foundation of OLE and ActiveX. In short, COM helps unlock the future of development. And this is the book that unlocks COM. In it, you'll discover a clear and simple, practical guide to building elegant COM components; an eye-opening presentation of how accessible COM can be - …

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Title Statements

  • Full title :Inside COM / Dale Rogerson.

Summary

Microsoft's Component Object Model (COM) has emerged as a vital tool. It's the basis of Microsoft's approach to distributed computing. It's a powerful method for customizing applications, present and future. And it's the foundation of OLE and ActiveX. In short, COM helps unlock the future of development. And this is the book that unlocks COM. In it, you'll discover a clear and simple, practical guide to building elegant COM components; an eye-opening presentation of how accessible COM can be - especially for those who have already mastered C++; an insightful, progressive view of COM design; and plenty of examples in the form of code examples. Inside COM is for intermediate to advanced C++ programmers; COM, ActiveX, and OLE programmers; academics with an interest in component design; and programmers who want to use COM when it's ported to UNIX, MVS, and other environments.

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Edition Statements

  • Publication Date:©1997.

Publication Statements

  • Publisher(s):Microsoft Press
  • Place of Publication:Redmond, Wash
  • Language:eng
  • Publication Date:©1997.

Notes

Includes index.

The Physical Object

  • Description:xxiii, 376 pages : : illustrations ; : 24 cm +

Edition Identifiers

  • ISBN:1572313498, 9781572313491
  • oclc:ocm35762692
  • LC Classification:QA76.64
  • Dewey Decimal:005.2/762

Table of Contents

Ch. 1. Components -- Ch. 2. The Interface -- Ch. 3. QueryInterface -- Ch. 4. Reference Counting -- Ch. 5. Dynamic Linking -- Ch. 6. HRESULTs, GUIDs, the Registry, and Other Details -- Ch. 7. The Class Factory -- Ch. 8. Component Reuse: Containment and Aggregation -- Ch. 9. Making It Easier -- Ch. 10. Servers in EXEs -- Ch. 11. Dispatch Interfaces and Automation -- Ch. 12. Multiple Threads -- Ch. 13. Putting It All Together.

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Subjects

Writers

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