Java

Java: how to program

by Deitel, Paul J.

Type Book
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The Deitels' groundbreaking How to Program series offers unparalleled breadth and depth of object-oriented programming concepts and intermediate-level topics for further study. Their Live Code Approach features thousands of lines of code in hundreds of complete working programs. This enables readers to confirm that programs run as expected. Java How to Program (Early Objects) 9e contains an optional extensive OOD/UML 2 case study on developing and implementing the software for an automated tell…

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Title Statements

  • Full title :Java : how to program / Paul Deitel, Harvey Deitel.

Summary

The Deitels' groundbreaking How to Program series offers unparalleled breadth and depth of object-oriented programming concepts and intermediate-level topics for further study. Their Live Code Approach features thousands of lines of code in hundreds of complete working programs. This enables readers to confirm that programs run as expected. Java How to Program (Early Objects) 9e contains an optional extensive OOD/UML 2 case study on developing and implementing the software for an automated teller machine.This edition covers both Java SE7 and SE6.

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Edition Statements

  • Publication Date:©2012.
  • Edition:9th ed

Publication Statements

  • Publisher(s):Prentice Hall
  • Place of Publication:Upper Saddle River, N.J
  • Language:eng
  • Publication Date:©2012.

Notes

Includes index.

The Physical Object

  • Description:1532 pages : : illustrations ; : 23 cm

Edition Identifiers

  • ISBN:9780273759768, 0273759760, 9780132575669, 0132575663
  • oclc:ocn854966164
  • LC Classification:QA76.73.J38
  • Dewey Decimal:005.13/3

Table of Contents

Introduction to computers and Java -- Introduction to Java applications -- Introduction to classes, objects, methods and strings -- Control statements: Part 1 -- Control statemens: part 2 -- Methods: a deeper look -- Arrays and arrylists -- Classes and objects: a deeper look -- Object oriented programming: inheritance -- Object-oriented programming: polymorphism -- Exception handling: a deeper look -- ATM case study, part 1: object-oriented design with the UML -- ATM case study part 2: implementing an object-oriented design -- GUI components: part 1 -- Graphics and Java 2D -- Strings, characters and regular expressions -- Files, streams and object serialization -- Recursion -- Searching, sorting and Big O -- Generic collections -- Generic classes and methods -- Custom generic data structures -- Applets and java web start -- Multimedia applets and applications -- GUI components: part 2 -- Multithreading -- Networking -- Accessing databases with JDBC -- JavaServer faces web apps: part 1 -- JavaServer faces web apps: part 2 -- Web services -- Appendices.

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