Java Illuminated, 4th Edition

Java Illuminated, 4th Edition

by Anderson

Type Book
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Fully revised and updated to reflect the most recent features in Java 7 and Java 8, Java Illuminated, Fourth Edition is one of the most interactive and user-friendly texts available. Comprehensive but accessible, the text takes a progressive approach to object-oriented programming, allowing students to build on established skills to develop new and increasingly complex classes. Java Illuminated follows an activity-based active learning approach that ensures student engagement and interest. This…

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Title Statements

  • Full title :Java Illuminated, 4th Edition / Anderson.

Summary

Fully revised and updated to reflect the most recent features in Java 7 and Java 8, Java Illuminated, Fourth Edition is one of the most interactive and user-friendly texts available. Comprehensive but accessible, the text takes a progressive approach to object-oriented programming, allowing students to build on established skills to develop new and increasingly complex classes. Java Illuminated follows an activity-based active learning approach that ensures student engagement and interest. This Fourth Edition now includes techniques for producing graphical output and animations using both applets and graphical applications. Packed with real-world applications and student activities, Java Illuminated, Fourth Edition, will draw students in to the world of programming. Please note eBook does not include CodeLab or Navigate 2.

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Edition Statements

  • Publication Date:2014.
  • Edition:4th edition

Publication Statements

The Physical Object

  • Description:1 online resource (1275 pages)

Edition Identifiers

  • ISBN:1284079724, 9781284079722
  • oclc:on1105781556
  • Dewey Decimal:005.13/3

Table of Contents

Cover; Title Page; Copyright; Dedication; Contents; Preface; Turing's Craft CodeLab Student Registration Instructions; Acknowledgments; Chapter 1 Introduction to Programming and the Java Language; 1.1 Basic Computer Concepts; 1.1.1 Hardware; 1.1.2 Operating Systems; 1.1.3 Application Software; 1.1.4 Computer Networks and the Internet; 1.2 Practice Activity: Displaying System Configuration; 1.2.1 Displaying Windows Configuration Information; 1.2.2 Displaying Mac OS Configuration Information; 1.3 Data Representation; 1.3.1 Binary Numbers.

1.3.2 Using Hexadecimal Numbers to Represent Binary Numbers1.3.3 Representing Characters with the Unicode Character Set; 1.4 Programming Languages; 1.4.1 High- and Low-Level Languages; 1.4.2 An Introduction to Object-Oriented Programming; 1.4.3 The Java Language; 1.5 An Introduction to Programming; 1.5.1 Programming Basics; 1.5.2 Program Design with Pseudocode; 1.5.3 Developing a Java Application; 1.5.4 Programming Activity 1: Writing a First Java Application; Debugging Techniques; Testing Techniques; 1.6 Chapter Summary; 1.7 Exercises, Problems, and Projects.

Chapter 2 Programming Building Blocks-Java Basics2.1 Java Application Structure; 2.2 Da…

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