Killer game programming in Java

Killer game programming in Java

by Davison, Andrew

Type Book
Rate 0.0 /5

This comprehensive guide has everything you need to program Java games. It offers the most thorough coverage of Java 3D available, and clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games.

Read More ↓

Title Statements

  • Full title :Killer game programming in Java.

Summary

This comprehensive guide has everything you need to program Java games. It offers the most thorough coverage of Java 3D available, and clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games.

Read More ↓

Edition Statements

  • Publication Date:2005.

Publication Statements

  • Publisher(s):O'Reilly
  • Place of Publication:Beijing
  • Language:eng
  • Publication Date:2005.

The Physical Object

  • Description:xxiv, 969 s.

Edition Identifiers

  • ISBN:0596007302, 9780596007300
  • oclc:ocn474671874
  • LC Classification:QA76.76.C672
  • Dewey Decimal:794.81526

Subjects

Writers

More from this Series

Rate & Review

0.0/5
(0 people Voted)

No reviews yet. Be the first to rate this work.

Files & Downloads

  • Killer Game Programming in Java -- (.chm)

    CHM · 12.7 MB · updated
  • Killer Game Programming in Java -- (.pdf)

    PDF · 6.6 MB · updated
  • Killer Game Programming in Java -- (.pdf)

    PDF · 9.6 MB · updated
  • Killer Game Programming in Java -- (.pdf)

    PDF · 11.2 MB · updated