Title Statements
- Full title :Killer game programming in Java / Andrew Davison.
Summary
Assuming a solid grounding in Java, this guide introduces the Java imaging and sound classes available in J2SE 1.4 and J2SE 5.0 for 2D games, and explains how to program 3D games using Java 3D, Java's scene graph API. Davison (computer engineering, Prince of Songkla University, Thailand) covers sampled audio synthesis, side scrollers, sprites, animation, particle systems, shooting techniques, landscape and scenery creation, and network programming. Annotation : 2005 Book News, Inc., Portland, OR (booknews.com).
Read More ↓Edition Statements
- Publication Date:2005.
- Edition:1st ed
Publication Statements
- Publisher(s):O'Reilly Media
- Place of Publication:Sebastopol, CA
- Language:eng
- Publication Date:2005.
Notes
"Java gaming & graphics programming"--Cover.
Includes index.
The Physical Object
- Description:1 online resource (xxiv, 969 pages) : : illustrations
Edition Identifiers
- ISBN:9780596523640, 0596523645, 9780596552909, 0596552904, 0596007302, 9780596007300
- oclc:ocm70659046
- LC Classification:QA76.76.C672
- Dewey Decimal:794.8/1526
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