Title Statements
- Full title :Learning virtual reality : developing immersive experiences and applications for desktop, web, and mobile / by Tony Parisi.
Summary
"As virtual reality approaches mainstream consumer use, a vibrant development ecosystem has emerged in the past few years. This hands-on guide takes you through VR development essentials for desktop, mobile, and browser-based applications. You'll explore the three go-to platforms--Oculus VR, Gear VR, and Cardboard VR--as well as several VR development environments, programming tools, and techniques. If you're an experienced programmer familiar with mobile development, this book will help you gain a working knowledge of VR development through clear and simple examples. Once you create a complete application in the final chapter, you'll have a jumpstart on the next major entertainment medium."--Back cover
Read More ↓Edition Statements
- Publication Date:© 2016
- Edition:First edition
Publication Statements
- Publisher(s):O'Reilly Media, Inc
- Place of Publication:Sebastopol, CA
- Language:eng
- Publication Date:© 2016
The Physical Object
- Description:xi, 151 Seiten : Illustrationen, graphische Darstellungen : 24 cm
Edition Identifiers
- ISBN:1491922834, 9781491922835
- oclc:on1350413554
- LC Classification:QA76.9.H85
- Dewey Decimal:006.8
Table of Contents
Virtual reality hardware -- Going native : developing for Oculus Rift on the desktop -- Going mobile : developing for Gear VR -- WebVR : browser-based virtual reality in HTML5 -- VR everywhere : Google Cardboard for low-cost mobile virtual reality -- Your first VR application
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