Mastering Blender

Mastering Blender

by Mullen, Tony

Type Book
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Blender, the free alternative for professional-quality 3D animation is a complex program to learn, but once users become familiar with its power, they begin to seek more from it. This book explores the more advanced features of Blender so that you can get the most out of the software.

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Title Statements

  • Full title :Mastering Blender / Tony Mullen.

Summary

Blender, the free alternative for professional-quality 3D animation is a complex program to learn, but once users become familiar with its power, they begin to seek more from it. This book explores the more advanced features of Blender so that you can get the most out of the software.

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Edition Statements

  • Publication Date:©2009.

Publication Statements

  • Publisher(s):Wiley Pub
  • Place of Publication:Indianapolis, Ind
  • Language:eng
  • Publication Date:©2009.

Notes

Includes index.

The Physical Object

  • Description:xxi, 425 pages, 24 unnumbered pages of plates : : illustrations (some color) ; : 24 cm +

Edition Identifiers

  • ISBN:9780470407417, 0470407417
  • oclc:ocn299151226
  • LC Classification:T385
  • Dewey Decimal:006.6/930285536

Table of Contents

pt. 1. Mastering blender 3D. Controlling your environment -- Sculpting and retopo workflow -- Creating realistic images with UV textures and node-based materials -- Video compositing with nodes -- Working with the video sequence editor -- pt. 2. Mastering blender python. Python for the impatient -- Python scripting for blender -- The many-headed snake: other uses of python in blender -- pt. 3. Mastering the blender game engine. Creating assets for the blender game engine -- Making things happen in the game engine -- Python power in the blender game engine.

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