Title Statements
- Full title :Object-oriented game development / Julian Gold
Summary
This book addresses how program teams can develop complex games within the constraints of deadlines, budgets, and changing technologies. It establishes a set best practices taken from real-world experiences, while making sure readers understand that there are not any absolute solutions. Readers are taught how to write reusable code that they will actually reuse along with games that require component technology. Practical object-oriented design methodologies with examples drawn directly from commercial code are also discussed. This book is useful for the entire game development team, including producers, designers, artists, and programmers.
Read More ↓Edition Statements
- Publication Date:2004
Publication Statements
- Publisher(s):Addison-Wesley
- Place of Publication:Harlow, Essex
- Language:eng
- Publication Date:2004
The Physical Object
- Description:xi, 426 sider : : illustrations
Edition Identifiers
- ISBN:032117660X, 9780321176608
- oclc:ocn468412637
Table of Contents
Litteraturliste.
Read More ↓Subjects
Writers
No reviews yet. Be the first to rate this work.
Files & Downloads
No downloadable files are registered for this work yet.
Rate & Review