Perl graphics programming

Perl graphics programming

by Wallace, Shawn P.

Type Book
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Graphics programmers aren't the only ones who need to be proficient with graphics. Web and applications programmers know that a dull web page can be quickly transformed into one that's interesting and lively with the use of well-planned graphics. And fortunately, you don't need the skills of a fulltime graphics programmer to use graphics effectively. From access counters and log report graphs to scientific plots and on-the-fly animated GIFs, graphics scripting is within the grasp of most web pr…

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Title Statements

  • Full title :Perl graphics programming / Shawn Wallace.

Summary

Graphics programmers aren't the only ones who need to be proficient with graphics. Web and applications programmers know that a dull web page can be quickly transformed into one that's interesting and lively with the use of well-planned graphics. And fortunately, you don't need the skills of a fulltime graphics programmer to use graphics effectively. From access counters and log report graphs to scientific plots and on-the-fly animated GIFs, graphics scripting is within the grasp of most web programmers. Using open source software, like Perl, you have the power to dynamically generate graphi.

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Edition Statements

  • Publication Date:[2002], ©2003.
  • Edition:1st ed

Publication Statements

  • Publisher(s):O'Reilly
  • Place of Publication:Sebastopol, CA
  • Language:eng
  • Publication Date:[2002], ©2003.

Notes

"Images, graphs, animations, and PDFs from Perl"--Cover

The Physical Object

  • Description:1 online resource (xiii, 462 pages) : : illustrations

Edition Identifiers

  • ISBN:9781449358310, 1449358314, 9781449358303, 1449358306
  • oclc:ocn817224991
  • LC Classification:T385
  • Dewey Decimal:006.6/63

Table of Contents

pt. I. Raster Images and Web Graphics -- 1. Creating Graphics with Perl -- 2. On-the-Fly Graphics with GD -- 3. Graphics Scripting with Image::Magick -- 4. Charts and Graphs with GD::Graph -- 5. Scripting the Gimp with Perl -- pt. II. Vector Images and Animations -- 6. SVG: The Scalable Vector Graphics Format -- 7. Creating SVG with Perl -- 8. SWF: The Flash File Format -- 9. Using Ming -- pt. III. Documents and Printing -- 10. Printing with Postscript and PDF -- 11. Using the PostScript Modules -- 12. Creating PDF Documents with Perl -- App. A. Serving Graphics on the Web -- App. B. Gimp Reference -- App. C. Image::Magick File Formats -- App. D. ActionScript Reference.

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