Processing 2

Processing 2: creative programming cookbook : over 90 highly-effective recipes to unleash your creativity with interactive art, graphics, computer vision, 3D, and more

by Vantomme, Jan

Type Book
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Over 100 highly-effective recipes to help unleash your creativity with interactive art, graphics, computer vision, 3D, and more.

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Title Statements

  • Full title :Processing 2 : creative programming cookbook : over 90 highly-effective recipes to unleash your creativity with interactive art, graphics, computer vision, 3D, and more / Jan Vantomme.

Summary

Over 100 highly-effective recipes to help unleash your creativity with interactive art, graphics, computer vision, 3D, and more.

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Edition Statements

  • Publication Date:2012.

Publication Statements

  • Publisher(s):Packt Pub
  • Place of Publication:Birmingham
  • Language:eng
  • Publication Date:2012.

Notes

Title from PDF title page (viewed on Dec. 5, 2012).

Includes index.

The Physical Object

  • Description:1 online resource : : illustrations (some color)

Edition Identifiers

  • ISBN:9781849517959, 1849517959, 1283620766, 9781283620765, 9786613933218, 661393321X
  • oclc:ocn820377091
  • LC Classification:N6494.I57
  • Dewey Decimal:701.03

Table of Contents

Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1:Getting Started with Processing 2; Introduction; Installing Processing on your computer; Exploring the Processing Development Environment; Installing libraries; Installing tools; Switching modes; Understanding the coordinate system; Writing your first Processing sketch; Using math functions; Responding to mouse events; Responding to keyboard events; Chapter 2:Drawing Text, Curves, and Shapes in 2D; Introduction; Drawing basic shapes; Working with colors

Working with imagesDrawing text; Drawing curves; Calculating points on a curve; Drawing custom shapes; Manipulating SVG files; Offscreen drawing; Chapter 3:Drawing in 3D-Lights, Camera, and Action!; Introduction; Understanding 3D space; Drawing 3D primitives; Using lights; Making polygon soup; Mixing 2D and 3D objects; Drawing triangle and quad strips; Using textures; Using the 3D camera; Chapter 4:Working with Data; Introduction; Loading text files from the hard drive; Parsing CSV; Parsing XML; Converting datatypes; Working with Strings; Working with arrays; Working with ArrayLists

Working with HashMapsChapte…

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Subjects

Writers

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  • Processing 2: Creative Programming Cookbook -- (.…

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