Title Statements
- Full title :Professional Xcode 3.
Summary
Chapter 10: Refactoring -- REFACTORING WORKFLOW -- C AND OBJECTIVE-C TRANSFORMATIONS -- UPDATING A PROJECT TO OBJECTIVE-C 2.0 -- REFACTORING PITFALLS -- SUMMARY -- Chapter 11: Snapshots -- TAKING SNAPSHOTS -- MANAGING SNAPSHOTS -- DELETING SNAPSHOTS -- SUMMARY -- Chapter 12: Help and Documentation -- THE DOCUMENTATION WINDOW -- SAMPLE PROJECTS -- SEARCHING DOCUMENTATION -- DOCUMENTATION SHORTCUTS -- MAN PAGES -- CUSTOMIZING HELP -- THE XCODE COMMUNITY -- SUMMARY -- Chapter 13: Interface Builder -- WHAT IS INTERFACE BUILDER? -- INTERFACE BUILDER WORKFLOW -- INTERFACE BUILDER'S INTERFACE -- CREATING A NIB DOCUMENT -- OPENING SISTER LOCALIZATIONS -- CREATING OBJECTS -- COPYING, DUPLICATING, AND DELETING OBJECTS -- SELECTING OBJECTS -- CONFIGURING OBJECTS -- CONNECTING OBJECTS -- CUSTOM CLASSES -- PLACEHOLDER OBJECTS -- DECOMPOSING AN INTERFACE -- IMPORTING AND EXPORTING CLASSES -- NIB DOCUMENT FORMATS -- CUSTOMIZING INTERFACE BUILDER -- SUMMARY -- Chapter 14: Class Modeling -- CREATING A CLASS MODEL -- CLASS MODEL BROWSER -- CLASS MODEL DIAGRAM -- EDITING A CLASS MODEL -- SUMMARY -- Chapter 15: Data Modeling -- TECHNOLOGY -- TERMINOLOGY -- CREATING A DATA MODEL -- DATA MODELING INTERFACE -- CREATING AN INSTANT INTERFACE -- MIGRATING DATA SCHEMAS -- CREATING NSMANAGEDOBJECT SUBCLASSES -- EXPORTING CLASS METHODS -- IMPORTING DATA MODELS -- SUMMARY -- Chapter 16: Targets -- TARGETS VS. SUB-PROJECTS -- THE ANATOMY OF A TARGET -- TARGET TYPES -- CREATING A TARGET -- BUILD PHASES -- BUILD RULES -- DEPENDENCIES -- BUILD SETTINGS -- JAM-BASED TARGET EDITOR -- PROPERTIES -- PRODUCTS -- EXECUTABLES -- SUMMARY -- Chapter 17: Building Projects -- STARTING AND STOPPING A BUILD -- CLEAN BUILDS -- PARTIAL BUILDS -- THE BUILD WINDOW -- BUILD PREFERENCES -- BUILD LOCATIONS -- BUILD LOCATION STRATEGIES -- BUILD SETTINGS -- BUILD CONFIGURATIONS.
A solid guide that responds to the active interest in Apple's Xcode tools Apple's Xcode tools are a collection of applications and frameworks that are used to develop, test, and optimize applications primarily written for Mac OS X or the iPhone. The steady increase in sales of Apple computers has triggered a strong interest in gaining a thorough understanding of Xcode and its tools and what they have to offer. This book provides you with an inside look at the array of Xcode tools from top to bottom. You'll go beyond the basics and dive into such in-depth topics as installing the latest version of Xcode tools, customizing the look and behavior of Xcode, creating and managing projects, using the built-in class browser to model complex applications and structures, and more. Offers you a solid foundation for getting the most out of Apple's Xcode tools, a collection of applications and frameworks used to develop, test, and optimize applications written for Mac OS X or the iPhoneIncludes clear, comprehensive lessons for installing the latest version of Xcode tools, customizing the look of Xcode, creating and managing projects, testing your interfaces, and building and debugging your projectsExplains analyzing performance, optimizing your application, working with shared sources, creating your own custom file templates, and customizing the interface builder With this book, you'll be able to take full advantage of the range of tools included with Xcode.
Edition Statements
- Publication Date:©2010
- Edition:1st ed
Publication Statements
- Publisher(s):Wiley
- Place of Publication:Hoboken
- Language:eng
- Publication Date:©2010
The Physical Object
- Description:1 online resource (748 pages)
Edition Identifiers
- ISBN:9780470638941, 047063894X
- oclc:on1312153073
- LC Classification:QA76.76.O63 -- B83 2010eb
- Dewey Decimal:004
Table of Contents
Professional Xcode 3 -- ABOUT THE AUTHOR -- CREDITS -- ACKNOWLEDGMENTS -- CONTENTS -- INTRODUCTION -- WHO THIS BOOK IS FOR -- WHAT THIS BOOK COVERS -- HOW THIS BOOK IS STRUCTURED -- WHAT YOU NEED TO USE THIS BOOK -- CONVENTIONS -- SOURCE CODE -- ERRATA -- P2P. WROX.COM -- Chapter 1: Installing Xcode -- THE XCODE INSTALLER -- RUNNING THE INSTALLER -- UPGRADING XCODE -- REMOVING AND REINSTALLING XCODE -- SUMMARY -- Chapter 2: The Grand Tour -- THE PROJECT -- MENUS -- EDITORS -- SEARCHING, SYMBOLS, AND REFACTORING -- GETTING HELP -- BUILDING -- GETTING IT RIGHT -- COLLABORATION AND VERSION CONTROL -- SUMMARY -- Chapter 3: Xcode Layout -- PROJECT LAYOUT -- GROUPS & FILES -- DETAILS, DETAILS -- INFO WINDOWS -- TOOLBARS -- STATUS BAR AND FAVORITES BAR -- ACTIVITY VIEWER WINDOW -- SUMMARY -- Chapter 4: The Project -- CREATING A NEW PROJECT -- PROJECT SETTINGS -- SUMMARY -- Chapter 5: Sources -- REFERENCES -- SOURCE ITEM TYPES -- SOURCE ITEM ATTRIBUTES -- ORGANIZING SOURCES -- CREATING NEW SOURCE FILES -- CREATING AN EMPTY FILE -- ADDING EXISTING ITEMS -- REMOVING SOURCE ITEMS -- REORGANIZING SOURCES -- SUMMARY -- Chapter 6: Editing Text -- WINDOWS AND PANES -- THE EDITOR PANE -- DISPLAY …
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