Title Statements
- Full title :Questioning Extreme programming / Pete McBreen.
Summary
-- A practical unbiased guide, but certain to cause a stir; allows readers to draw their own conclusions.-- Extreme Programming is a great fit for some projects and organizations, but one size does not necessarily fit all.-- Examines the roots of Extreme Programming so that the reader can understand the underlying issues in software development that spurred the movement.Ever since Extreme Programming burst on to the application development scene in 1998, it has been a lightning rod for controversy. With its emphasis on programmer-based development, many professionals love it. However, Extreme Programming contradicts many of the traditional beliefs in software development; therefore, many professionals hate it. Either way, potential adopters and opponents need to make decisions on Extreme Programming. In Questioning Extreme Programming, author Pete McBreen puts this agile approach to application development under the microscope, and closely examines both sides of this heated debate.
Read More ↓Edition Statements
- Publication Date:©2003.
Publication Statements
- Publisher(s):Addison-Wesley
- Place of Publication:Boston
- Language:eng
- Publication Date:©2003.
The Physical Object
- Description:1 online resource (xxi, 201 pages) : : illustrations.
Edition Identifiers
- ISBN:0201844575, 9780201844573
- oclc:ocm52355859
- LC Classification:QA76.76.D47
- Dewey Decimal:005.1
Table of Contents
pt. I. Introduction -- Ch. 1. XP: Hype or Hyper Productive -- pt. II. What Is a Methodology? -- Ch. 2. What Do Methodologies Optimize? -- Ch. 3. What Are XP Projects Scared Of? -- Ch. 4. What Do Other Methodologies Consider Important? -- Ch. 5. What Is Important for Your Projects? -- pt. III. Questioning the Core XP Practices -- Ch. 6. Planning Incremental Development -- Ch. 7. Truly Incremental Development -- Ch. 8. Are We Done Yet? -- Ch. 9. Working at This Intensity Is Hard -- Ch. 10. Is That All There Is to Extreme Programming? -- pt. IV. Questioning XP Concepts -- Ch. 11. The Source Code Is the Design? -- Ch. 12. Test First Development? -- Ch. 13. Large-Scale XP? -- Ch. 14. Is the Cost of Change Really Low? -- Ch. 15. Setting the Dials on Ten -- Ch. 16. Requirements: Documentation or a Conversation? -- Ch. 17. Is Oral Documentation Enough? -- Ch. 18. Playing to Win? -- pt. V. Understanding the XP Community -- Ch. 19. ReallyStrangeSayings.
Ch. 20. Feel the Hostility; Experience the Joy -- Ch. 21. Transitioning Away From Extreme Programming -- pt. VI. Your Choice -- Ch. 22. Is XP for You? -- Ch. 23. Do You Have a Suitable First Project?
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