Software engineering for students

Software engineering for students

by Bell, Doug

Type Book
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"This fully revised version of Douglas Bell's Software Engineering: A Programming Approach continues to use the successful formula of the previous editions. The author's approach is to present the main principles, techniques and tools used in software engineering, one by one, chapter by chapter. He provides the reader with the knowledge to select the appropriate techniques for the project in hand. He builds on the reader's experience of coding small-scale applications, and examines everything t…

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Title Statements

  • Full title :Software engineering for students / Douglas Bell.

Summary

"This fully revised version of Douglas Bell's Software Engineering: A Programming Approach continues to use the successful formula of the previous editions. The author's approach is to present the main principles, techniques and tools used in software engineering, one by one, chapter by chapter. He provides the reader with the knowledge to select the appropriate techniques for the project in hand. He builds on the reader's experience of coding small-scale applications, and examines everything they will need to begin programming large-scale software systems. This book is a unique introduction to software engineering for all students of computer science and its related disciplines. It is also ideal for practitioners wishing to remain current with new developments in the area."--BOOK JACKET.

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Edition Statements

  • Publication Date:2005.
  • Edition:4th ed

Publication Statements

  • Publisher(s):Addison-Wesley
  • Place of Publication:Harlow, England
  • Language:eng
  • Publication Date:2005.

Notes

Revised edition of: Software engineering. 2000.

The Physical Object

  • Description:xxii, 423 pages : : illustrations (some color) ; : 24 cm

Edition Identifiers

  • ISBN:0321261275, 9780321261274
  • oclc:ocm57010053
  • LC Classification:QA76.758
  • Dewey Decimal:005.1

Table of Contents

1. Software -- problems and prospects -- 2. The tasks of software development -- 3. The feasibility study -- 4. Requirements engineering -- 5. User interface design -- 6. Modularity -- 7. Structured programming -- 8. Functional decomposition -- 9. Data flow design -- 10. Data structure design -- 11. Object-oriented design -- 12. Design patterns -- 13. Refactoring -- 14. The basics -- 15. Object-oriented programming -- 16. Programming in the large -- 17. Software robustness -- 18. Scripting -- 19. Testing -- 20. Groups -- 21. The waterfall model -- 22. The spiral model -- 23. Prototyping -- 24. Incremental development -- 25. Open source software development -- 26. Agile methods and extreme programming -- 27. The unified process -- 28. Teams -- 29. Software metrics and quality assurance -- 30. Project management -- 31. Assessing methods -- 32. Conclusion.

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