Storytelling for Virtual Reality

by Bucher, John

Type Book
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Storytelling for Virtual Reality serves as a bridge between students of new media and professionals working between the emerging world of VR technology and the art form of classical storytelling. Rather than examining purely the technical, the text focuses on the narrative and how stories can best be structured, created, and then told in virtual immersive spaces. Author John Bucher examines the timeless principles of storytelling and how they are being applied, transformed, and transcended in V…

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Title Statements

  • Full title :Storytelling for Virtual Reality / Bucher, John.

Summary

Storytelling for Virtual Reality serves as a bridge between students of new media and professionals working between the emerging world of VR technology and the art form of classical storytelling. Rather than examining purely the technical, the text focuses on the narrative and how stories can best be structured, created, and then told in virtual immersive spaces. Author John Bucher examines the timeless principles of storytelling and how they are being applied, transformed, and transcended in Virtual Reality. Interviews, conversations, and case studies with both pioneers and innovators in VR storytelling are featured, including industry leaders at LucasFilm, 20th Century Fox, Oculus, Insomniac Games, and Google. For more information about story, Virtual Reality, this book, and its author, please visit StorytellingforVR.com.

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Edition Statements

  • Publication Date:2017.
  • Edition:1st edition

Publication Statements

  • Publisher(s):Focal Press
  • Language:eng
  • Publication Date:2017.

The Physical Object

  • Description:1 online resource (334 pages)

Edition Identifiers

  • oclc:on1105779063

Subjects

Writers

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