Title Statements
- Full title :The Digital Media Handbook.
Summary
The new edition of The Digital Media Handbook presents an essential guide to the historical and theoretical development of digital media, emphasising cultural continuity alongside technological change, and highlighting the emergence of new forms of communication in contemporary networked culture. Andrew Dewdney and Peter Ride present detailed critical commentary and descriptive historical accounts, as well as a series of interviews from a range of digital media practitioners, including producers, developers, curators and artists. The Digital Media Handbook highlights key concerns of today's prac.
Read More ↓Edition Statements
- Publication Date:2013.
- Edition:2nd ed
Publication Statements
- Publisher(s):Taylor and Francis
- Place of Publication:Hoboken
- Language:eng
- Publication Date:2013.
The Physical Object
- Description:1 online resource (433 pages)
Edition Identifiers
- ISBN:9781135077167, 1135077169
- oclc:ocn862611335
- LC Classification:QA76.575 .D497 2013
- Dewey Decimal:006.7
Table of Contents
Cover; The Digital Media Handbook; Title Page; Copyright Page; Table of Contents; List of illustrations; Notes on interviewees; Acknowledgements; 1 Introduction; 2 Digital media as a subject; Part I Networks; 3 Networks; Illustrated case study 1: social networks and geopolitics; 4 Case study: professional networks; 5 Case study: communication and marketing networks; 6 Case study: networking the art museum; Part II Convergent media; 7 Convergent media; 8 Case study: audience attention; 9 Case study: creative convergence; 10 Case study: design and digital experience.
Illustrated case study 2: augmented realityPart III Creative industries; 11 Creative industries; 12 Case study: designing a mobile app; 13 Case study: video games development; 14 Case study: pervasive gaming; Part IV Digital media; 15 Software as culture; Illustrated case study 3: data tagging; 16 Digital code; 17 Case study: curating the networked image; 18 Information; Illustrated case study 4: visualising data; 19 Interface; 20 Interactivity; 21 Case study: image as data; Illustrated case study 5: 3-D modelling as portraiture; Part V Media histories and theories; 22 Digital media histories.
Illustrated case study 6…
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