Unity 3D UI Essentials

Unity 3D UI Essentials

by Jackson, Simon

Type Book
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Unity is a powerful cross-platform development engine that provides rich framework to create 2D and 3D apps or games. Through Unity, users are able take master the complexities of game development with ease, including animations, physics, renderings, shaders, scripting and now, Unity have released a new and advanced system to cope with the UI demands for modern applications and games. Unity 3D UI Essentials is a complete walk-through of the new UI system in Unity V4 and beyond (including Unity …

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Title Statements

  • Full title :Unity 3D UI Essentials.

Summary

Unity is a powerful cross-platform development engine that provides rich framework to create 2D and 3D apps or games. Through Unity, users are able take master the complexities of game development with ease, including animations, physics, renderings, shaders, scripting and now, Unity have released a new and advanced system to cope with the UI demands for modern applications and games. Unity 3D UI Essentials is a complete walk-through of the new UI system in Unity V4 and beyond (including Unity 5). This fast-paced practical tutorial provides you with in depth details of the new UI controls and layouts that can be used to create stunning and multiresolution UI. Venture forth into the highly componentized and advanced UI system, covering new features such as responsive designs and layouts. Also you get to deep-dive into the scripting side of the UI system as Unity has made the entire framework open source, giving free access to the source code of the new UI system to all developers. So get ready for a wild ride into the new Unity UI system and set your course for awesome!

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Edition Statements

  • Publication Date:2015.

Publication Statements

The Physical Object

  • Description:1 online resource

Edition Identifiers

  • ISBN:1322875308, 9781322875309, 9781783553624, 1783553626
  • oclc:ocn903320566
  • LC Classification:T55.4-60.8
  • Dewey Decimal:794.816693

Table of Contents

""Cover""; ""Copyright""; ""Credits""; ""About the Author""; ""About the Reviewers""; ""www.PacktPub.com""; ""Table of Contents""; ""Preface""; ""Chapter 1: Looking Back, Looking Forward""; ""State of play""; ""GUI controls""; ""The Label control""; ""Texture drawing""; ""The Button control""; ""The Text control""; ""The Box control""; ""The Toggle/checkbox control""; ""Toolbar panels""; ""The Slider/Scrollbar controls""; ""The ScrollView control""; ""Rich Text Formatting""; ""Common control features""; ""Grouping controls""; ""Naming controls""; ""Getting in focus""; ""Tooltips""

""The Window control""""GUI styles and skins""; ""GUI events and properties""; ""Layout controls""; ""BeginArea""; ""Horizontal and Vertical layout groups""; ""The Asset Store""; ""Enter Thunderdome""; ""New layouts""; ""Rect Transform""; ""The Canvas""; ""Groups""; ""Masking""; ""New controls""; ""New UnityEvent system""; ""Control extensibility""; ""Animation""; ""Even the Asset Store has you covered""; ""TextMeshPro (65)""; ""GUI Generator (40)""; ""MenuPage (10)""; ""Summary""; ""Chapter 2: Building Layouts""; ""The Rect Transforms""; ""The Rect Tool""; ""The Rect Transform component""

""Scaling th…

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  • Unity 3D UI Essentials -- (.pdf)

    PDF · 6.7 MB · updated