A programmer's manual for creating a variety of iPhone applications provides a complete course in iPhone, iPad, and iPod Touch programming fundamentals, including how to download and install the iOS SDK 4, how to master interface elements, and how to save and retrieve data with …
A programmer's manual for creating a variety of iPhone applications provides a complete course in iPhone, iPad, and iPod Touch programming fundamentals, including how to download and install the iOS SDK 4, how to master interface elements, and how to save and retrieve data with …
A programmer's manual for creating a variety of iPhone applications provides a complete course in iPhone, iPad, and iPod Touch programming fundamentals, including how to download and install the iOS SDK 4, how to master interface elements, and how to save and retrieve data with …
A programmer's manual for creating a variety of iPhone applications provides a complete course in iPhone, iPad, and iPod Touch programming fundamentals, including how to download and install the iOS SDK 4, how to master interface elements, and how to save and retrieve data with …
Provides information on creating cross-platform interactive applications using Silverlight 3 that execute compiled VB code.
Provides information on creating Android applications for mobile devices, covering such topics as activities and intents, views, data persistence, content providers, location-based services, and developing Android services.
Provides information on creating Android applications for mobile devices, covering such topics as activities and intents, views, data persistence, content providers, location-based services, and developing Android services.
Provides information on creating Android applications for mobile devices, covering such topics as activities and intents, views, data persistence, content providers, location-based services, and developing Android services --
Provides information on creating Android applications for mobile devices, covering such topics as activities and intents, views, data persistence, content providers, location-based services, and developing Android services.
Provides information on creating Flash-driven mobile applications, covering such topics as multitouch interactions, debugging, Filesystem, working with audio and video, and utilizing device features.
Provides information on creating games for Android mobile devices, covering such topics as implementing the game loop, integrating user input, building virtual worlds with tile maps, and creating a scoring framework.
Provides information on creating augmented reality applications for the iPhone, Android, Symbian, and bada platforms.