"An extraordinary and surreal art book, this edition has been redesigned by the author and includes new illustrations. Ever since the Codex Seraphinianus was first published in 1981, the book has been recognized as one of the strangest and most beautiful art books ever made. Thi…
"An extraordinary and surreal art book, this edition has been redesigned by the author and includes new illustrations. Ever since the Codex Seraphinianus was first published in 1981, the book has been recognized as one of the strangest and most beautiful art books ever made. Thi…
"An extraordinary and surreal art book, this edition has been redesigned by the author and includes new illustrations. Ever since the Codex Seraphinianus was first published in 1981, the book has been recognized as one of the strangest and most beautiful art books ever made. Thi…
La 4e de couv. porte : "Create plausible and realistic languages for role-playing games, fantasy and science fiction, movies or video games, or international communication... or just learn about how languages work from an unusual, light-hearted perspective."
Create plausible and realistic languages for role-playing games, fantasy and science fiction, movies or video games, or international communication
Create plausible and realistic languages for role-playing games, fantasy and science fiction, movies or video games, or international communication.
Create plausible and realistic languages for role-playing games, fantasy and science fiction, movies or video games, or international communication.
The sequel to the Language Construction Kit: learn more about constructed languages and about linguistics: logic, pidgins and creoles, sign languages, the linguistic life cycle, and a meaty step-by-step survey of morphosyntax. Create detailed and plausible languages for RPGs, fa…
The sequel to the Language Construction Kit: learn more about constructed languages and about linguistics: logic, pidgins and creoles, sign languages, the linguistic life cycle, and a meaty step-by-step survey of morphosyntax. Create detailed and plausible languages for RPGs, fa…
Presents a reference work with entries for over one hundred artificial, fictional, or otherwise invented languages that look at the vocabulary, grammatical features, and general facts about the languages.
Presents a reference work with entries for over one hundred artificial, fictional, or otherwise invented languages that look at the vocabulary, grammatical features, and general facts about the languages.
Illustrated encyclopaedia of an imaginary parallel universe written in an invented and incomprehensible language with a myriad of small, detailed coloured drawings of fantastic scenes, flora, fauna, mechanics, anatomy, mythology, food, clothing, etc.