Explanation and Interaction describes the problems and issues involved in generating interactive user-sensitive explanations. It presents a particular computational system that generates tutorial, interactive explanations of how simple electronic circuits work. Moreover, the app…
"Television has long been identified as a dead hand on culture; but as George Gilder so brilliantly reveals here, this centralized, authoritarian institution is also a dying technology whose grip on our imaginative and economic life threatens to impede American competitiveness i…
After laying out the fundamental ideas behind interactive storytelling and explaining some of the misconceptions that have crippled past efforts, the book delves into all the major systems that go into interactive storytelling: personality models, actors, props, stages, fate, ve…
"Unlike video games, interactive storytelling emphasizes human interaction, rather than mechanical conflict. "Chris Crawford, a pioneer in computer games, here offers his wisdom to developers entering this field of game design."