This book takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR libraries, the book and its example code is compatible with the main virtual reality head mounted displays currently available. The book …
"This book takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR libraries, the book and its example code is compatible with the main virtual reality head mounted displays currently available. The book…
Building virtual reality with Unity and SteamVR
A brief introduction to the virtual world -- Setting up your hardware for the first time -- Setting up a Unity project for Steam VR -- Adding interaction -- Building user interface for headset and game controller -- Moving around the virtual world with the SteamVR teleportation …