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Explore the latest features of Unity and build VR experiences including first-person interactions, audio fireball games, 360-degree media, art gallery tours, and VR storytelling Key Features Discover step-by-step instructions and best practices to begin your VR development journ…

This book constitutes the proceedings of the 26th International Conference on Principles and Practice of Constraint Programming, CP 2020, held in Louvain-la-Neuve, Belgium, in September 2020. The conference was held virtually due to the COVID-19 pandemic. The 55 full papers pres…

This book presents the state-of-the-art in social simulation as presented at the Social Simulation Conference 2018 in Stockholm, Sweden. It covers the developments in applications and methods of social simulation, addressing societal issues such as socio-ecological systems and p…