"How computer animation technologies became vital visualization tools in the life sciences"--
"This third edition of the Unity Virtual Reality (VR) development guide is updated to cover the latest features of Unity 2019.4 or later versions - the leading platform for building VR games, applications, and immersive experiences for contemporary VR devices. Enhanced with more…
Explore the latest features of Unity and build VR experiences including first-person interactions, audio fireball games, 360-degree media, art gallery tours, and VR storytelling Key Features Discover step-by-step instructions and best practices to begin your VR development journ…
This book constitutes the proceedings of the 26th International Conference on Principles and Practice of Constraint Programming, CP 2020, held in Louvain-la-Neuve, Belgium, in September 2020. The conference was held virtually due to the COVID-19 pandemic. The 55 full papers pres…
This book constitutes the proceedings of the 26th International Conference on Principles and Practice of Constraint Programming, CP 2020, held in Louvain-la-Neuve, Belgium, in September 2020. The conference was held virtually due to the COVID-19 pandemic. The 55 full papers pres…
This book constitutes the proceedings of the 26th International Conference on Principles and Practice of Constraint Programming, CP 2020, held in Louvain-la-Neuve, Belgium, in September 2020. The conference was held virtually due to the COVID-19 pandemic. The 55 full papers pres…
This book constitutes the proceedings of the 26th International Conference on Principles and Practice of Constraint Programming, CP 2020, held in Louvain-la-Neuve, Belgium, in September 2020. The conference was held virtually due to the COVID-19 pandemic. The 55 full papers pres…
This book constitutes the proceedings of the 6th International Symposium on Dependable Software Engineering, SETTA 2020, held in Guangzhou, China, in November 2020. The 10 full and 1 short paper included in this volume were carefully reviewed and selected from 20 submissions. Th…
This book constitutes the proceedings of the 6th International Symposium on Dependable Software Engineering, SETTA 2020, held in Guangzhou, China, in November 2020. The 10 full and 1 short paper included in this volume were carefully reviewed and selected from 20 submissions. Th…
This book constitutes the proceedings of the 6th International Symposium on Dependable Software Engineering, SETTA 2020, held in Guangzhou, China, in November 2020. The 10 full and 1 short paper included in this volume were carefully reviewed and selected from 20 submissions. Th…
This book constitutes the proceedings of the 6th International Symposium on Dependable Software Engineering, SETTA 2020, held in Guangzhou, China, in November 2020. The 10 full and 1 short paper included in this volume were carefully reviewed and selected from 20 submissions. Th…
This book constitutes the proceedings of the 6th International Symposium on Dependable Software Engineering, SETTA 2020, held in Guangzhou, China, in November 2020. The 10 full and 1 short paper included in this volume were carefully reviewed and selected from 20 submissions. Th…
ADVANCES IN SOCIAL SIMULATION: looking in the mirror
This book presents the state-of-the-art in social simulation as presented at the Social Simulation Conference 2018 in Stockholm, Sweden. It covers the developments in applications and methods of social simulation, addressing societal issues such as socio-ecological systems and p…
This book presents the state of the art in High Performance Computing on modern supercomputer architectures. It addresses trends in hardware and software development in general, as well as the future of High Performance Computing systems and heterogeneous architectures. The cont…
"The book is intended for readers who are interested in learning about the use of computer-based modelling of the COVID-19 disease. It provides a basic introduction to a five-ordinary differential equation (ODE) model by providing a complete statement of the model, including a d…