Books

39 works - Books.

"39" Result

Digital shadow generation continues to be an important aspect of visualization and visual effects in film, games, simulations, and scientific applications. This resource offers a thorough picture of the motivations, complexities, and categorized algorithms available to generate …

"Digital shadow generation continues to be an important aspect of visualization and visual effects in film, games, simulations, and scientific applications. This resource offers a thorough picture of the motivations, complexities, and categorized algorithms available to generate…

"Digital shadow generation continues to be an important aspect of visualization and visual effects in film, games, simulations, and scientific applications. This resource offers a thorough picture of the motivations, complexities, and categorized algorithms available to generate…

Shimon Even's Graph Algorithms, published in 1979, was a seminal introductory book on algorithms read by everyone engaged in the field. This thoroughly revised second edition, with a foreword by Richard M. Karp and notes by Andrew V. Goldberg, continues the exceptional presentat…

"Shimon Even's Graph Algorithms, published in 1979, was a seminal introductory book on algorithms read by everyone engaged in the field. This thoroughly revised second edition, with a foreword by Richard M. Karp and notes by Andrew V. Goldberg, continues the exceptional presenta…

"Shimon Even's Graph Algorithms, published in 1979, was a seminal introductory book on algorithms read by everyone engaged in the field. This thoroughly revised second edition, with a foreword by Richard M. Karp and notes by Andrew V. Goldberg, continues the exceptional presenta…

"Shimon Even's Graph Algorithms, published in 1979, was a seminal introductory book on algorithms read by everyone engaged in the field. This thoroughly revised second edition, with a foreword by Richard M. Karp and notes by Andrew V. Goldberg, continues the exceptional presenta…