Title Statements
- Full title :Game localization : translating for the global digital entertainment industry / Minako O'Hagan and Carmen Mangiron.
Summary
Video games are part of the growing digital entertainment industry for which game localization has become pivotal in serving international markets. As well as addressing the practical needs of the industry to facilitate translator and localizer training, this book seeks to conceptualize game localization in an attempt to locate it in Translation Studies in the context of the technologization of contemporary translation practices. Designed to provide a comprehensive introduction to the topic of game localization the book draws on the literature in Game Studies as well as Translation Studies. Th.
Read More ↓Edition Statements
- Publication Date:2013.
Publication Statements
- Publisher(s):John Benjamins Publishing Company
- Place of Publication:Amsterdam
- Language:eng
- Publication Date:2013.
The Physical Object
- Description:1 online resource
Edition Identifiers
- ISBN:9789027271860, 9027271860, 1299776434, 9781299776432, 9027224560, 9789027224569, 9789027224576, 9027224579
- oclc:ocn838202072
- LC Classification:P306.93
- Dewey Decimal:418/.020285
Subjects
Writers
More from this Series
No reviews yet. Be the first to rate this work.
Files & Downloads
-
Game Localization: Translating for the global dig…
PDF · 16.9 MB · updated -
Game Localization: Translating for the Global Dig…
PDF · 5.3 MB · updated
Rate & Review