Mastering Blender

Mastering Blender

by Mullen, Anthony James

Type Book
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Title Statements

  • Full title :Mastering Blender / Tony Mullen.

Edition Statements

  • Publication Date:©2009.

Publication Statements

  • Publisher(s):Wiley Pub
  • Place of Publication:Indianapolis, Ind
  • Language:eng
  • Publication Date:©2009.

Notes

Índex.

The Physical Object

  • Description:xxi, 425 p., [24] p. de làm. : : illustrations (amb color) ; : 24 cm +

Edition Identifiers

  • ISBN:0470407417, 9780470407417
  • oclc:ocn804869369
  • LC Classification:T385
  • Dewey Decimal:006.6/930285536

Table of Contents

Part. 1. Mastering blender 3D. Controlling your environment -- Sculpting and retopo workflow -- Creating realistic images with UV textures and node-based materials -- Video compositing with nodes -- Working with the video sequence editor -- part. 2. Mastering blender python. Python for the impatient -- Python scripting for blender -- The many-headed snake: other uses of python in blender -- part. 3. Mastering the blender game engine. Creating assets for the blender game engine -- Making things happen in the game engine -- Python power in the blender game engine.

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