Torque 3D game development cookbook

Torque 3D game development cookbook

by Wyand, David

Type Book
Rate 0.0 /5

Cookbook; packed with recipes to help you create amazing 3D games with Torque. The recipes provide clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its subsystems. The book is written for professional and indie game developers that have basic knowledge of TorqueScript, are acquainted with Torque 3D's built-in tools, and wish to take their skills to the next level. Having gone through the comprehensive Torque 3D 1.2 FPS game tutorial on …

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Title Statements

  • Full title :Torque 3D game development cookbook.

Summary

Cookbook; packed with recipes to help you create amazing 3D games with Torque. The recipes provide clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its subsystems. The book is written for professional and indie game developers that have basic knowledge of TorqueScript, are acquainted with Torque 3D's built-in tools, and wish to take their skills to the next level. Having gone through the comprehensive Torque 3D 1.2 FPS game tutorial on the GarageGames website (or its equivalent) is assumed.

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Edition Statements

  • Publication Date:2013.

Publication Statements

  • Publisher(s):Packt Pub
  • Place of Publication:Birmingham, UK
  • Language:eng
  • Publication Date:2013.

Notes

Author name from credits page.

Includes index.

The Physical Object

  • Description:1 online resource (1 volume) : : illustrations

Edition Identifiers

  • ISBN:9781849693554, 1849693552
  • oclc:on1044372916
  • LC Classification:QA76.76.C672
  • Dewey Decimal:005.26

Table of Contents

Table of Contents; Torque 3D Game Development Cookbook; Torque 3D Game Development Cookbook; Credits; About the Author; About the Reviewers; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Reader feedback; Customer support; Downloading the color images of this book; Downloading the example code; Errata; Piracy; Questions; 1. TorqueScript: The Only Script You Need to Know; Introduction.

Accessing delimited fields within a stringGetting ready; How to do it ... ; How it works ... ; There's more ... ; Skipping spaces (only tab and new line delimiters); Skipping spaces and tabs (only new line delimiters); See also; Iterating on words in a string list; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Retrieving components of a variable using accessors; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Iterating on objects in a SimSet or SimGroup collection; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also.

Getting a random…

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Files & Downloads

  • Torque 3D Game Development Cookbook -- (.epub)

    EPUB · 12.7 MB · updated
  • Torque 3D Game Development Cookbook -- (.pdf)

    PDF · 3.7 MB · updated
  • Torque 3D Game Development Cookbook: Over 80 prac…

    PDF · 4.5 MB · updated
  • Torque 3D Game Development Cookbook -- (.pdf)

    PDF · 3.7 MB · updated