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Why we should care about games -- Understanding games -- Elements of player experience -- Player motivations -- Ten tips for building a better game -- Developing a game concept -- Creating game prototypes -- Playtesting -- Behavioral tools -- Rewards in games -- Games for action…
Game design is a sibling discipline to software and Web design, but they're siblings that grew up in different houses. They have much more in common than their perceived distinction typically suggests, and user experience practitioners can realize enormous benefit by exploiting …