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Attempts to define what comics are and explain how they work have not always been successful because they are premised upon the idea that comic strips, comic books and graphic novels are inherently and almost exclusively visual. This book challenges that premise, and asserts tha…
1. Eye like comics, or, Ocularcentrism in comics scholarship -- 2. Sight, or, The ideal perspective and the physicality of seeing -- 3. Hearing, or, Visible sounds and seeing with the ears -- 4. Touch, or, The taboo/fetish character of comics and tactile performance -- Smell and…
"This book is part of a nuanced two-volume examination of the ways in which violence in comics is presented in different texts, genres, cultures and contexts"