Huntley, Jarryd

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Cover -- Half Title -- Title Page -- Copyright Page -- Table of Contents -- Foreword -- Introduction -- CHAPTER 1: Introduction to Programming -- A PROGRAM BY ANY OTHER NAME -- COMPUTERS ARE DUMB ... -- ... AND PROGRAMMERS ARE LAZY -- DON'T FEAR THE MATH -- PROGRAMMING LANGUAGES…

Game Programming for Artists provides a foundation for artists and creatives to jumpstart learning to program their own games. It is an accessible and conversational guide focused on three areas: basic programming, understanding game engines, and practical code for commonly empl…