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Focusing on 3D game programming, this book provides advanced coverage for the intermediate and advanced game programmer. This book will give readers the knowledge to create a full 3D, texture-mapped, lit video game for the PC with a software rasterizer they can write themselves.
Focusing on 3D game programming, this book provides advanced coverage for the intermediate and advanced game programmer. This book will give readers the knowledge to create a full 3D, texture-mapped, lit video game for the PC with a software rasterizer they can write themselves.