"This book investigates the narrativity of some of the most popular survival horror video games and the gender politics implicit in their storyworlds. In a thorough analysis of the genre that draws upon detailed comparisons with the mainstream action genre, Andrei Nae places his…
"This book investigates the narrativity of some of the most popular survival horror video games and the gender politics implicit in their storyworlds. In a thorough analysis of the genre that draws upon detailed comparisons with the mainstream action genre, Andrei Nae places his…
Video Games and Spatiality in American Studies
by Meinel, Dietmar, Aghoro, Nathalie, Borosch, Juliane, Callahan, David, Deckers, Florian, Haefs, Elisabeth, Kaisen, Greta, Kolodkin, Lauren, Kpok, Anna, Linthicum, Ryan, Murray, Soraya, Möller, Kirsten, Nae, Andrei, Nijtmans, Hanne, Nitsche, Michael, Schlarb, Damien B., Schoppmeier, Sören, Schubert, Stefan, Sulimma, Maria, Zimmermann, Felix
While video games have blossomed into the foremost expression of contemporary popular culture over the past decades, their critical study occupies a fringe position in American Studies. In its engagement with video games, this book contributes to their study but with a thematic …
Video Games and Spatiality in American Studies
by Meinel, Dietmar, Aghoro, Nathalie, Borosch, Juliane, Callahan, David, Deckers, Florian, Haefs, Elisabeth, Kaisen, Greta, Kolodkin, Lauren, Kpok, Anna, Linthicum, Ryan, Murray, Soraya, Möller, Kirsten, Nae, Andrei, Nijtmans, Hanne, Nitsche, Michael, Schlarb, Damien B., Schoppmeier, Sören, Schubert, Stefan, Sulimma, Maria, Zimmermann, Felix
While video games have blossomed into the foremost expression of contemporary popular culture over the past decades, their critical study occupies a fringe position in American Studies. In its engagement with video games, this book contributes to their study but with a thematic …
Video Games and Spatiality in American Studies
by Meinel, Dietmar, Aghoro, Nathalie, Borosch, Juliane, Callahan, David, Deckers, Florian, Haefs, Elisabeth, Kaisen, Greta, Kolodkin, Lauren, Kpok, Anna, Linthicum, Ryan, Murray, Soraya, Möller, Kirsten, Nae, Andrei, Nijtmans, Hanne, Nitsche, Michael, Schlarb, Damien B., Schoppmeier, Sören, Schubert, Stefan, Sulimma, Maria, Zimmermann, Felix
While video games have blossomed into the foremost expression of contemporary popular culture over the past decades, their critical study occupies a fringe position in American Studies. In its engagement with video games, this book contributes to their study but with a thematic …