This is a tutorial guide to concepts in graphics, including state-of-the-art techniques and novel applications such as virtual reality and other forms of 3D interaction. The text has a programming emphasis, building towards a complete 3D system in C.
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This is a tutorial guide to concepts in graphics, including state-of-the-art techniques and novel applications such as virtual reality and other forms of 3D interaction. The text has a programming emphasis, building towards a complete 3D system in C.
This tutorial guide to computer graphics includes state of the art techniques and novel applications such as virtual reality and other forms of 3D interaction. It provides sufficient detail to enable readers to implement the techniques described.