Underhill, Brian J.

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Information on the world of the 1920s and '30s, intended to help design scenarios for adventure games. Explains the cliffhanging-style of the adventure serials of pulp fiction and films.

Information on the world of the 1920s and '30s, intended to help design scenarios for adventure games. Explains the cliffhanging-style of the adventure serials of pulp fiction and films.