'The CUDA Handbook' begins where 'CUDA by Example' leaves off, discussing both CUDA hardware and software in detail that will engage any CUDA developer, from the casual to the most hardcore. Newer CUDA developers will see how the hardware processes commands and the driver checks…
Background -- Hardware architecture -- Software architecture -- Software environment -- Memory -- Streams and events -- Kernel execution -- Streaming multiprocessors -- Multiple GPUs -- Texturing -- Streaming workloads -- Reduction -- Scan -- N-body -- Image processing : normali…
The CUDA Handbook begins where CUDA by Example (Addison-Wesley, 2011) leaves off, discussing CUDA hardware and software in greater detail and covering both CUDA 5.0 and Kepler. Every CUDA developer, from the casual to the most sophisticated, will find something here of interest …