Chapter 1. Review of design fundamentals -- 1.1. Design process -- 1.2. Geometry -- 1.3. Dynamics -- 1.4. Sensitivity -- 1.5. Optics -- 1.6. Step back -- 1.7. Iterate -- 1.8. Reiterate -- 1.9. References -- Chapter 2. MX shell game -- 2.1. Problem statement -- 2.2. Geometry -- 2…