Friendsof ED, Apress

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This book teaches the fundamental elements of the new Swift language as applied to game development for iOS. Topics include: Swift Programming language and how to apply it to iOS game development; using SpriteKit with Swift; building your first 2D game app using SpriteKit and Sw…

This is an independent companion to "Beginning iPhone Development with Objective-C" that includes a series of chapters devoted to core data, the standard for Apple persistence. The authors detail each core data concept and show techniques and tips specifically for writing larger…