3ds Max modeling: bots, mechs, and droids
by Weimer, Jon
fromWordware game and graphics library
by Weimer, Jon
fromWordware game and graphics library
by Weimer, Jon
fromWordware game and graphics library
by Weimer, Jon
fromWordware game and graphics library
by Weimer, Jon
fromWordware game and graphics library
"3ds Max Modeling: Bots, Mechs, and Droids offers an unparalleled, project-based learning strategy for anyone who is interested in modeling with 3ds Max. From the very first pages, readers will discover how to use the Max toolset to create sophisticated models, including a spide…
by Weimer, Jon
fromWordware game and graphics library
by Weimer, Jon
fromWordware game and graphics library
"3ds Max Modeling: Bots, Mechs, and Droids offers an unparalleled, project-based learning strategy for anyone who is interested in modeling with 3ds Max. From the very first pages, readers will discover how to use the Max toolset to create sophisticated models, including a spide…
"An introduction to programming interactive computer graphics, with an emphasis on game development, using real-time shaders with DirectX 9.0. The book is divided into three parts that explain basic mathematical and 3D concepts, show how to describe 3D worlds and implement funda…
by Thorn, Alan
fromITPro collection