This second edition focuses on audio, image and video data, the three main types of input that machines deal with when interacting with the real world. A set of appendices provides the reader with self-contained introductions to the mathematical background necessary to read the …
This second edition focuses on audio, image and video data, the three main types of input that machines deal with when interacting with the real world. A set of appendices provides the reader with self-contained introductions to the mathematical background necessary to read the …
This second edition focuses on audio, image and video data, the three main types of input that machines deal with when interacting with the real world. A set of appendices provides the reader with self-contained introductions to the mathematical background necessary to read the …
The purpose of Interactive Visualization is to develop scientific methods to increase scientists' abilities to explore data and to understand better the results of experiments based on extensive calculations. This book provides readers with insight in Interactive Visualization f…
This unique, multi-disciplinary volume provides an insight into an active and vital area of research - Interactive Visualization. Interactive Visualization enables the development of new scientific techniques to view data, and to use interaction capabilities to interrogate and n…